Nicholas On

UI/UX Designer • Technical Artist • Game Developer

I enjoy solving problems where design meets implementation.
With experience spanning UI/UX design and AAA game development

Junior UI Technical Artist → Junior Technical Artist (Generalist)

@

Ubisoft

March 2022 - December 2025

Singapore

Built and maintained player-facing UI systems for the AAA live-service title Skull & Bones, bridging UX, art, and engineering from pre-launch through seasonal content. Implemented complex UI features, resolved technical challenges, collaborated across international co-development studios, and later supported post-launch character rigging and customization content.

Junior UI Technical Artist → Junior Technical Artist (Generalist)

@

Ubisoft

March 2022 - December 2025

Singapore

Built and maintained player-facing UI systems for the AAA live-service title Skull & Bones, bridging UX, art, and engineering from pre-launch through seasonal content. Implemented complex UI features, resolved technical challenges, collaborated across international co-development studios, and later supported post-launch character rigging and customization content.

UI/UX Designer Intern

@

Trinax

Sep 2021 - Feb 2022

Singapore

Designed wireframes, prototypes, and digital interfaces across mobile, web, browser games, and gamification experiences.

UI/UX Designer Intern

@

Trinax

Sep 2021 - Feb 2022

Singapore

Designed wireframes, prototypes, and digital interfaces across mobile, web, browser games, and gamification experiences.

Game Design Intern

@

VioletArts

Oct 2013 - Jan 2014

Singapore

Contributed to level design, gameplay ideation, and UX concepts for mobile games in a startup environment.

Game Design Intern

@

VioletArts

Oct 2013 - Jan 2014

Singapore

Contributed to level design, gameplay ideation, and UX concepts for mobile games in a startup environment.

Skills

Product design

UX research

Interaction design

Design systems

Prototyping

Wireframing

C# Scripting

Visual Scripting

Game Design

Live-Streaming

Marketing

Communication

Agile

Education

Education

DigiPen Institute of Technology Singapore

Bachelor of Arts in Game Design (2016 ~ 2021)

Republic Polytechnic

Diploma of Arts in Game Design (2011 ~ 2013)

Nicholas On

UI/UX Designer • Technical Artist • Game Developer


Contact

nicholas.on94@gmail.com

Nicholas On

UI/UX Designer • Technical Artist • Game Developer


Contact

nicholas.on94@gmail.com

Nicholas On

UI/UX Designer • Technical Artist • Game Developer


Contact

nicholas.on94@gmail.com